
Brigantine
A powerful, large-sized Ship for naval travel. Comes equipped with MANY cannons, and can be customized with tileset Structures.
Details
- Category
- Vehicle
- Games
- ASA
- Expansion
- Base
- Recipe
- 5 ingredients
Engram
How you unlock it
- Required level
- 58
- Engram points
- 18
Video guides: search YouTube for Brigantine guides
How to craft Brigantine
Brigantine is crafted from 5 ingredients. The engram unlocks at level 58, costs 18 engram points, gives 1 XP.
Ingredients
For one craft
Brigantine — Detailed Guide
A cannon ship for the open sea
The Brigantine is a sailing ship in ARK: Survival Ascended and part of the Bob's True Tales DLC, where it arrived in the Tides of Fortune adventure pack. The ARK Wiki notes that the DLC has to be installed to learn its engram, craft it and use it. It is a different vessel from the Brigantine Airship. The in-game description: "A powerful, large-sized Ship for naval travel. Comes equipped with MANY cannons, and can be customized with tileset Structures."
Building it at a Shipyard
The engram unlocks at level 58 for 18 engram points. The ship is built, and later repaired, at a
Shipyard. The materials:
- 4600
Fiber - 2200
Wood or
Fungal Wood - 1200
Thatch - 750
Metal Ingot or
Scrap Metal Ingot - 250
Oil or Oil (
Tusoteuthis)
Decks and cannons
The ship has 4 floors. On top, the bridge holds the steering wheel, the captain's cabin and 4 cannons, two at the front and two at the back. The floor below carries the remaining 12 cannons along the sides, 16 in all, and the two floors beneath that are empty space for building.
Cannon control is split into front, back, left and right: the player at the wheel can fire any side, and other players can each take a side for themselves. Side guns cannot fire while their ports are shut; anyone working the cannons can open them. With no ammunition loaded, the cannons fire regular
Cannon Ball shots, and special balls with extra effects, which are crafted or looted, can be loaded instead.
Sailing it
The wheel gives access to the controls: sails up or down, rudder, sail rotation and anchor. Two things set the speed: the wind direction, and the height to which the sails have been hoisted. Once raised, the sails stay up until someone lowers them by hand, and the helmsman can let go of the wheel without the ship stopping; if every player leaves the ship, though, the sails drop. The wheel itself can be moved to any spot on board by interacting with the ship there.
Building on board and other notes
- Structures can be placed anywhere on the ship and walls snap to its floors; foundations and pillars cannot be placed.
- Weight inside containers counts against the ship, while players' and creatures' inventories do not. The wiki gives a limit of about 40,000, marked as still needing verification.
- Wild creatures can damage it but do not go after it. NPC ships do attack, and their cannons deal considerable damage.
- Hitting an island causes no damage.
- Each side has a ladder up to the bridge from the water.
- Pirate-themed music plays while sailing, controlled from the wheel's radial menu.