
A piece of the survival puzzle.
cheat giveitem "Blueprint'/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving.PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving'" 1 0 0Attacks from this weapon deals 15% more damage to Structures and non-carcass Resources <RichColor Color="1,0.25,0.25,1">Trait must be applied in a Makeshift Megalab</>
PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving_C/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving.PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLivingLog in to comment