
Shocking Tranquilizer Dart
A doubly potent dart full of refined Cnidaria toxin, which also shocks humans. For use in a Longneck rifle. Can not be used with attachments.
Details
- Category
- Ammunition
- Games
- ASE + ASA
- Expansion
- Base
- Recipe
- 3 ingredients
- Loot crates
- 40 crates
- Item ID
- 412
Engram
How you unlock it
- Required level
- 96
- Engram points
- 30
Learn these first
Maps
Found on 14 maps
Video guides: search YouTube for Shocking Tranquilizer Dart guides
How to craft Shocking Tranquilizer Dart
Shocking Tranquilizer Dart is crafted from 3 ingredients. The engram unlocks at level 96, costs 30 engram points, takes 1 seconds, gives 0.05 XP.
Ingredients
For one craft
Raw materials
If you craft every ingredient yourself
Crafted along the way: Metal Ingot ×2.
How to get Shocking Tranquilizer Dart
Shocking Tranquilizer Dart is found in 40 loot crates.
Loot crates
40 crates
- Dragon HoardScorched Earth, Extinction, Lost Colony, The Center, Astraeos, Ragnarok, and Valguero · ASA
- Mission 'Bulbdog Fetch' EasyGenesis Part 2 · ASE
- Mission 'Bulbdog Fetch' HardGenesis Part 2 · ASE
- Mission 'Bulbdog Fetch' MediumGenesis Part 2 · ASE
- Mission 'Circuit Chase' EasyGenesis Part 2 · ASE
- Mission 'Circuit Chase' HardGenesis Part 2 · ASE
- Mission 'Circuit Chase' MediumGenesis Part 2 · ASE
- Mission 'Downriver Run' EasyGenesis Part 2 · ASE
- Mission 'Downriver Run' HardGenesis Part 2 · ASE
- Mission 'Downriver Run' MediumGenesis Part 2 · ASE
- Mission 'Ferox Cull' EasyGenesis Part 2 · ASE
- Mission 'Ferox Cull' HardGenesis Part 2 · ASE
Show all 40 crates
- Mission 'Ferox Cull' MediumGenesis Part 2 · ASE
- Mission 'Maewing Poach' EasyGenesis Part 2 · ASE
- Mission 'Maewing Poach' HardGenesis Part 2 · ASE
- Mission 'Maewing Poach' MediumGenesis Part 2 · ASE
- Mission 'Paracer Roundup' EasyGenesis Part 2 · ASE
- Mission 'Paracer Roundup' HardGenesis Part 2 · ASE
- Mission 'Paracer Roundup' MediumGenesis Part 2 · ASE
- Mission 'Shadowmane Prowl' EasyGenesis Part 2 · ASE
- Mission 'Shadowmane Prowl' HardGenesis Part 2 · ASE
- Mission 'Shadowmane Prowl' MediumGenesis Part 2 · ASE
- Mission 'Slide and Glide' EasyGenesis Part 2 · ASE
- Mission 'Slide and Glide' HardGenesis Part 2 · ASE
- Mission 'Slide and Glide' MediumGenesis Part 2 · ASE
- Mission 'Slipstream Sweep' EasyGenesis Part 2 · ASE
- Mission 'Slipstream Sweep' HardGenesis Part 2 · ASE
- Mission 'Slipstream Sweep' MediumGenesis Part 2 · ASE
- Mission 'Starwing Strike' EasyGenesis Part 2 · ASE
- Mission 'Starwing Strike' HardGenesis Part 2 · ASE
- Mission 'Starwing Strike' MediumGenesis Part 2 · ASE
- Mission 'Team Downriver Run' EasyGenesis Part 2 · ASE
- Mission 'Team Downriver Run' HardGenesis Part 2 · ASE
- Mission 'Team Downriver Run' MediumGenesis Part 2 · ASE
- Mission 'Velonasaur Stalk' EasyGenesis Part 2 · ASE
- Mission 'Velonasaur Stalk' HardGenesis Part 2 · ASE
- Mission 'Velonasaur Stalk' MediumGenesis Part 2 · ASE
- Outpost: Breeding Pits EasyLost Colony · ASA
- Outpost: Breeding Pits HardLost Colony · ASA
- Outpost: Breeding Pits MediumLost Colony · ASA
Shocking Tranquilizer Dart — Detailed Guide
Twice the knockout of a Tranquilizer Dart
Fired from a
Longneck Rifle, this dart knocks targets out twice as effectively as the
Tranquilizer Dart, while dealing no more damage. It appears in ARK: Survival Ascended and ARK: Survival Evolved, and its description reads: "A doubly potent dart full of refined Cnidaria toxin, which also shocks humans. For use in a Longneck rifle. Can not be used with attachments."
How the torpor builds up
Each hit deals 26 base damage, a figure that grows with the quality of the rifle. Torpor then rises by 1200% of the damage straight away and by another 500% across the next 5 seconds, adding up to 442 torpor with a 100% Longneck Rifle. A second dart that lands before the first has finished extends the effect in time: a target with 2 seconds of torpor gain left ends up with 7 seconds.
Hitting other players
The dart can also stop a player from moving. A player shot while riding falls off the mount, but a shot at the mount does not dismount its rider. The ARK Wiki adds that a player wearing Riot Armor is locked up for roughly 5 seconds, and one in Flak Armor for about 10.
Crafting, spoilage and storage
The engram unlocks at level 96 for 30 engram points, with the Tranquilizer Dart as its prerequisite. A
Fabricator produces one dart per craft in 1 second for 0.05 XP; the ARK Wiki also lists the
Tek Replicator. Each dart takes:
- 3
Bio Toxin - 2
Metal Ingot (or
Scrap Metal Ingot) - 1 Tranquilizer Dart
Before patch 255.0 the recipe used
Simple Rifle Ammo where the Tranquilizer Dart is now. After 4 hours a dart spoils into a Tranquilizer Dart. A
Refrigerator gives it a multiplier of around 18x instead of the 100x other spoiling items get, so the ARK Wiki considers storing Bio Toxin the more efficient option. The dart loaded in the rifle does not expire until it is taken out. A dart weighs 0.2 and stacks to 100, a full stack weighing 20. Our records count 40 loot crates that can contain it, among them the Dragon Hoard and Genesis Part 2 mission crates such as 'Bulbdog Fetch' and 'Circuit Chase'.