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Collapsing ARK (Rework)
Collapsing ARK (Rework)
ASEUtility

Collapsing ARK (Rework)

Collapsing ARK (Rework) adds vanilla-balanced creatures with unique mechanics to ARK: Survival Evolved, plus summonable bosses you can later tame.

3434705687197 total entries

About Collapsing ARK (Rework)

Collapsing ARK (Rework) is an ASE creature mod that works as an extension of the vanilla game rather than a replacement. Its creatures use edited vanilla models, but each has its own mechanics or role, and their balance stays close to the base game. The author says it is not meant to be paired with high-power mods such as Primal Fear.

  • Undead Tyrannus: a revenant rex that grows stronger as it is wounded and can trade half its health for extra power
  • Utuqaq: a tundra spirit whose ice shield absorbs damage separately from health and can also cover allies
  • Plasmane: a shadowmane-based hunter that uses bleeding, blood curses and stored energy, which even allows short flights
  • Bosses summoned at the Collapsed Altar; defeating them unlocks more balanced tamed versions
  • On a new game, the author advises not placing it first in the mod list

Steam Workshop Description

-For some reason, the old mod could not be updated and had to be re-uploaded


Mod id:3434705687


Please do not load this mod in the first order if you have created a new game

Thank @开摆了开摆@空梦@Pocky-neko for their help and that of others.

Thank you for clicking on my mod. I hope you can take some time to read the text below, as it is important to understanding the mod.
First and foremost, the creature balance within this Mod is relatively close to that of the vanilla game, and it is not made to be played together with mods like Primal Fear and the like. This mod is more like an extension to vanilla, adding some unique creatures that still fit in. As I do not have access to independent models, they are edited from vanilla with unique mechanics.
Although there are no independent models, I can guarantee that all the creatures in this Mod have been carefully designed and competently coded. Most will have very unique mechanics or roles. I will provide a brief introduction to some of the creatures and their mechanics below.

-The Undead Tyrannus, a rex that has come back from the dead, seeking revenge on apexes like the giga and carch with boundless fury.
-It will become stronger and more tenacious as it gains more wounds
-It can fly into a berserk rage through attacking, and you can sacrifice 50% of its health to gain additional power.

-"Utuqaq", an evil spirit wandering across the tundras. According to legend, its presence stems from the fury and malice of the frozen lands.
-It has a special ice armor mechanic and can shield its allies with ice. It's not your typical armor or damage reduction effect, but a shield that absorbs damage independently from the creature’s health.
-Its breath attack and bite can extend the duration of its own freezing effect.

·Plasmane. Despite being based on the shadowmane, they are closer in nature to ascended’s pyromane. They subdue their prey through ominous blood curses and severe bleeding.
- They have a unique energy mechanic. They become stronger as they regenerate health. They can also further enhance this buff by consuming stored energy. They can even consume energy to fly for brief periods.
- They have a toxin mechanic somewhat similar to the shadowmane’s. Their toxin will make the victims suffer more damage.
- When they have a gang bonus active, they can consume bleeding effects to infict damage based directly on the target’s health.

-Unique modded bosses can be summon with the collapsed altar.
-Defeat them to obtain more balanced tamed versions.

I will write brief introductions and codes of the remaining creatures in the discussion group. You can check them by yourself if needed. In addition, this mod has a detailed Chinese introduction on Bilibili, and you can jump to it through the link.

https://b23.tv/fadYUVD

This mod is still being worked on, and will eventually have a full progression system, though it will not fully overtake the vanilla gameplay progression.
Feel free to leave any questions, feedback or issues in the comments, and enjoy!

View on Steam Workshop

Mod Details

Game
ASE
Category
Utility
Steam ID
3434705687
Author
linlin

Game Statistics

Comments

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What Collapsing ARK (Rework) adds

Collapsing ARK (Rework) adds 33 creatures, 57 items, 79 buffs to ARK: Survival Evolved. Every entry below is read from the mod's own files, so the stats, recipes and spawn codes on these pages are the ones the mod ships with.

Collapsing ARK (Rework) — Detailed Guide

Collapsing ARK (Rework) is an ASE creature mod that works as an extension of the vanilla game rather than a replacement. Its creatures use edited vanilla models, but each has its own mechanics or role, and their balance stays close to the base game. The author says it is not meant to be paired with high-power mods such as Primal Fear.

  • Undead Tyrannus: a revenant rex that grows stronger as it is wounded and can trade half its health for extra power
  • Utuqaq: a tundra spirit whose ice shield absorbs damage separately from health and can also cover allies
  • Plasmane: a shadowmane-based hunter that uses bleeding, blood curses and stored energy, which even allows short flights
  • Bosses summoned at the Collapsed Altar; defeating them unlocks more balanced tamed versions
  • On a new game, the author advises not placing it first in the mod list
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