Pyria: Mythos Evolved Mod Guide
Pyria: Mythos Evolved is a fantasy overhaul mod for ARK: Survival Evolved (Steam mod ID 1090809604). It brings dragons, golems, undead armies and whole sentient races into the game, together with a magic system built on
Mana, elements and spells. Our database holds 223 creature entries, 498 items, 179 engrams and 14 crafting stations from the mod. Many entries are variants of one creature, such as wild, tamed, summoned and event versions.
Before you start
- Expect magic, not just dinosaurs: most progression runs through the
Alchemy Station, Mana and the elements (Fire, Water, Ice, Earth, Air and Dragon). Plan to farm these early. - Light and Dark: many creatures and races are aligned with Light or Dark. Light damage is strong against Dark, and Dark against Light. Pick your weapons and tames with that in mind.
- Work in progress: the mod is still being changed, and some community notes are out of date. If a stat or recipe in game differs from a guide, trust the game.
- Retired creatures: the mod's own item text lists the
Brute Wyvern,
Water Wyvern and
Cadavarex as deprecated. They still exist, but do not build your plans around them.
Creature groups
The mod sorts its creatures into a few large groups. Knowing the group tells you how a creature is tamed.
| Group | Examples | How you get one |
|---|---|---|
| Wildlife | Knockout or passive taming, like vanilla creatures | |
| Sentient races | Recruitment (some also by knockout, passive or raising young) | |
| Elementals and constructs | Crafted at the Alchemy Station | |
| Undead | Raised with necromancy | |
| Divine and Corrupted | Found in the wild; our data does not mark them as tameable | |
| Dragon Kings | Huge dragons; a |
Entries marked (E) in our lists, such as Wraith (E) or Fallen (E), are the horde-event versions of those undead.
Taming
Wildlife
Most wild creatures tame the way you already know. A few good early picks:
- Bantu,
Cockatrice,
Driger, Drallion,
Soldier Bug,
Chimera, Orthros: knock out and feed. The Cockatrice and the Soldier Bug also give venom for special arrows. - Dagon: a heavy herbivore with natural damage reduction. Knock it out and feed it plant food.
- Horoku,
Centaur Terror Bird,
Gelragarian Direwolf: passive tames. - Werewolf: passive tame that only works at night. At night it also gets faster and hits harder.
Glacial Basilisk and
Infernal Basilisk: passive tames that want a
Dinosaur Egg.
Aura Seeker: passive tame with
Aura Seeker Bait Kibble, made for this creature.
Ironwood Ent: adults cannot be tamed. Find a young Ent and raise it, which takes a long time.
The Gem Crabbeetle and the
Leaf Crabbeetle cannot be tamed. They run and burrow about ten seconds after they spot you. Kill them fast: the
Gem Crabbeetle drops rare ores, the Leaf Crabbeetle rare flowers and mushrooms.
Knockout tools
Pyrian-Improved Tranq Arrow: works like a Tranq Dart. Engram at level 62.
Pyrian-Shocking Tranq Arrow: the
Shocking Tranq Dart equivalent. Engram at level 96.
Ilias Arrow: a rare reward item. One shot from a wooden bow knocks out any normal knockout tame within five minutes.
Taming Elixir: lowers the food of a knocked-out creature to help the tame along.
Recruiting sentients
Sentient races are recruited, not knocked out. Centaur, Mermaid and Gelragarian are Light-aligned; Goblin,
Hobgoblin and Orc Fighter are Dark-aligned; Medusa, Saberian and Tibur are neutral. The
Marauding Tibur, the pirate-hat version, is always hostile and cannot be recruited.
- A freshly recruited sentient can get stuck in place or starve too fast. Put it in a cryopod or upload and download it to reset it.
- Mermaids die if they rise too far out of the water. Lead one into deep water before you start recruiting it.
- A passive Saberian or Tibur can be sent on a hunt. It leaves for 30 minutes and comes back with resources.
Elementals and constructs
You do not tame these from the wild. You craft an item at the Alchemy Station and use it to bring the creature to life. Our data lists the engram levels:
- Level 45: Automaton. Level 50: Iron Golem. Level 60:
Gargoyle. - Level 85: Balrog, Glacier Golem, Fire Elemental, Lava Elemental and Mithril Golem.
The big four elementals each need a core (
Balrog Core,
Fire Elemental Core and so on) from a defeated wild one, plus large amounts of
Black Pearls, Mana and the matching element. Elementals cannot be controlled by a
Noglin, and they ignore Mammoth and Yutyrannus roars. Because they are not alive, elixirs do not heal them.
- Balrog: the best utility tame in the mod. It smelts metal at a one-to-one ratio, burns wood into charcoal and makes gunpowder, sulfur, obsidian and jerky in its inventory. It is the only way to make
Black Pearl Dust. Out of the rain it crafts five times faster and slowly produces
Fire Element. - Fire Elemental: produces Fire Element when dry. In rain or water it heals nearby allies instead.
- Glacier Golem: very tanky. Standing in water it collects
Amassed Water, which you can use for
Water Element. It can also turn stone into crystal.
Necromancy
The Dark side of the mod lets you raise your own undead. Build the
Necromancy Table (level 30) and the
Summoning Circle (level 34), which runs on
Dark Mana. Undead and graves give Cadaver parts, and aged bones and skulls are prized by necromancers too.
| Engram level | Undead you can create |
|---|---|
| 32 | Withered, Fallen |
| 45 | Wraith |
| 62 | Briarwood Knight |
| 70 | Bone Golem, Gashadokuro |
| 75 | |
| 80 | |
| 90 | Dread Knight (greatsword or spear) |
Necromancy Totem: fuel it with Mana to buff undead in a large area. Enemy undead get the buff too, so place it with care.- Charnel Pit: a very large mass grave that you dig remains from. Leave plenty of room for it.
Rune of Undeath: gives armor to an undead you created, like a saddle.
Briarwood Seed: grows
Briarwood in large crop plots for dark recipes.
Bosses and unlocks
Several engrams only unlock after you beat a certain boss or alpha. These are the ones the mod's own item text names:
Ogre: unlocks the
Upgraded Kinship Rune and the
Upgraded Pyrian Ravager Combat Saddle. Beating an Ogre or any Pyrian alpha also unlocks the
High Elixir.
Archdemon: unlocks the
Upgraded Pyrian Basilisk Saddle.
Diorex: unlocks the
Upgraded Pyrian Rock Drake Saddle.
Dark Mana Reaper Empress: beat a wild one to unlock an item that summons her to fight for you for ten minutes.
Spited Revenant Alpha Rex and
Spited Revenant Alpha Carnotaurus: they leave a soul and remains. Use them to raise your own
Alpha Infernal Rex or
Alpha Fulgur Carnotaurus.
Everlast Drallion: three Resurrect items purify and tame it as a Fire, Ice or Augmented version.
Other bosses in our data include the
Lich,
Warlord Grungyr, Champion of Unktehila, the
Blood-Fiend of Wailing Hill, the
Darkwood Golem, the
Colossus and Yggdrasil, plus HC versions of the Ogre and the Diorex. The
Alpha Orthros is a wild miniboss with moves a normal Orthros lacks. Bring your own tamed Orthros to the fight and it may learn one of them for good.
Saddles and armor for your tames
Instead of one saddle per creature, the mod groups many creatures by tier:
- Low-Tier Pyria Saddle (level 18): Bantu, Horoku, Cockatrice and
Giant Shell Crabbeetle. - Mid-Tier Pyria Saddle (level 42): Drallion, Driger, Soldier Bug,
Goliath,
Shmerghazberg,
SulfurWyrm, Aura Seeker,
Dark Mana Seeker,
Dark Reaper,
Hellhound and more. - High-Tier Pyria Saddle (level 82): Dagon,
Elemental Kaiser Bug,
Hydra,
Ikuchi and more.
Kinship Rune (level 15): adds armor to an elemental, the way a saddle would.
The Pyrian saddle line also covers vanilla mounts such as the Ravager, Carno, Thylacoleo, Megatherium, Rock Drake and Snow Owl. The Pyrian Carno Traveler Saddle makes resources weigh 25% less, and the
Pyrian Heavy Armored Carno Saddle doubles armor and blocks bleeding and stuns, at 15% less speed.
Stations, shops and gear
- Alchemy Station (level 25): the heart of the mod. Elixirs, spells, element items and creature creation start here.
- Race shops: some recruited sentients can be told to set up shop from the radial menu. The creature is used up and you get a shop structure, which cannot be picked up once placed. The
Centaur Shop trades resource bundles, the
Orc Shop and
Gelragarian's Shop make and upgrade Pyrian weapons with their ingots, and the
Mermaid's Shop sells mermaid weapons.
Jeweler's Shop: makes the mod's rings, from
Attack+1 Ring to
Attack+5 Ring (5% to 25% melee damage), Defense rings and resistance rings.- Gelragarian Mine: an automated mine run by Gelragarians.
Gravity Well: burns
Air Element to ground hostile fliers in a large area.- Healing:
Light Elixir,
Great Elixir,
Grand Elixir and High Elixir, plus the healing spells
Spell: Radia and
Spell: Grand Radia. - Armor sets:
Dragonleather, Dragonclan, Cerulean Scout and Depth Guard, among others. The two sea sets give water breathing and faster swimming.
Metals:
Mithril Ore and
Copper Ore are refined at the forge of a Pyrian race. The Drallion gets a bonus when harvesting Mithril.
For server owners
Every creature on the mod page has its spawn command. For example, an Ogre:
admincheat SpawnDino "Blueprint'/Game/Mods/Pyria/Creatures/NearKin/Ogre/Ogre_Character_BP.Ogre_Character_BP'" 500 0 0 150
The mod also includes Godly Blessing items that raise one wild stat of a tame by 1, up to 255. They disable breeding on that creature at once, so use them only on a finished tame.
Tips
- Get the Alchemy Station early. Almost everything else depends on Mana and elements.
- A Balrog is worth the cost: it turns your base's smelting and crafting into a one-creature job.
- Carry Light and Dark ammunition, such as the
Aura Arrow and the
Dark Aura Arrow, and match it to your target.
Light's Blessing cures most Dark ailments and protects you from them for a minute.
Cryopod a newly recruited sentient if it will not move or eats too fast.- Beat the Ogre early: it unlocks better runes, saddles and the High Elixir.
Every creature, item and loot drop of the mod is listed on its mod page, with spawn commands.
Further reading: the community Pyria: Mythos Evolved Bestiary on Steam describes each creature in more detail.
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Guides written by players
Anyone with an account can publish here, and the categories below are the ones the list filters on. These are strategies and walkthroughs; the wiki holds the stats, recipes and spawn commands they refer to.
- Beginner
- First hours on a map: food, shelter, a first tame.
- PvP
- Raiding, defending and fighting other tribes.
- PvE
- Progression without other players in the way.
- Breeding
- Mutations, stat stacking and imprinting.
- Base Building
- Layouts, placement and defences.
- Boss Fights
- Arena preparation, tames and loadouts.
- Tips & Tricks
- Short, specific things that are easy to miss.