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Tek Phase Pistol
WeaponASE + ASAItem ID 609

Tek Phase Pistol

Shoots plasma beams with varying intensity and effect, at a cost of Element.

Weight2.5
Stack1
Unlocks atLv 11855 pts

Details

Category
Weapon
Games
ASE + ASA
Expansion
Genesis: Part 2
Loot crates
13 crates
Item ID
609

Engram

How you unlock it

Required level
118
Engram points
55
How to unlock
Manual

Maps

Found on 4 maps

Genesis Part 1Genesis Part 2Lost IslandFjordur

How to craft Tek Phase Pistol

Tek Phase Pistol is crafted from 8 ingredients. The engram unlocks at level 118, costs 55 engram points, takes 10 seconds, gives 100 XP.

Raw materials

If you craft every ingredient yourself

Crafted along the way: Metal Ingot ×300, Cementing Paste ×140, Polymer ×70.

How to get Tek Phase Pistol

Tek Phase Pistol is found in 13 loot crates.

Loot crates

13 crates

  • Genesis YellowGenesis Part 2 · ASE
  • Mission 'Bulbdog Fetch' HardGenesis Part 2 · ASE
  • Mission 'Circuit Chase' HardGenesis Part 2 · ASE
  • Mission 'Downriver Run' HardGenesis Part 2 · ASE
  • Mission 'Ferox Cull' HardGenesis Part 2 · ASE
  • Mission 'Maewing Poach' HardGenesis Part 2 · ASE
  • Mission 'Paracer Roundup' HardGenesis Part 2 · ASE
  • Mission 'Shadowmane Prowl' HardGenesis Part 2 · ASE
  • Mission 'Slide and Glide' HardGenesis Part 2 · ASE
  • Mission 'Slipstream Sweep' HardGenesis Part 2 · ASE
  • Mission 'Starwing Strike' HardGenesis Part 2 · ASE
  • Mission 'Team Downriver Run' HardGenesis Part 2 · ASE
Show all 13 crates
  • Mission 'Velonasaur Stalk' HardGenesis Part 2 · ASE

Tek Phase Pistol — Detailed Guide

Three beams in one sidearm

The Tek Phase Pistol is a close-range energy weapon in ARK: Survival Evolved, introduced with Genesis: Part 2. As the game puts it, it "Shoots plasma beams with varying intensity and effect, at a cost of Element." Our records place it on Genesis Part 1, Genesis Part 2, Lost Island and Fjordur. Its effects grow stronger the longer the beam stays on one target, and you switch modes with right-click on PC, LT on Xbox One or L2 on PS4:

  • Kill: damage over time that builds while the beam holds, up to a 20x multiplier, which makes it good against large creatures. Bosses resist it strongly, so it is a poor choice for boss fights.
  • Stun: fills a stun percentage, more slowly against creatures with a higher drag weight. At 100% the target freezes for a moment and cannot be stunned again for a few seconds.
  • Heal: restores health to tamed or wild creatures and to tribe mates, burning a little more Element than the other two modes. Healing your own tames requires friendly fire to be on.

Rapid clicking instead of holding the trigger reportedly gives more damage and stun per second while saving fuel. Unlike the Tek Rifle or the Tek Bow, it cannot be fired underwater, and a better quality pistol does not heal or stun any faster. During a tame, heal mode can top up a knocked-out creature's health, but this does not raise taming effectiveness, except on the Desmodus.

Engram and recipe

The engram unlocks at level 118 for 55 engram points, and only survivors who have learned it can use the weapon. It is crafted in a Tek Replicator or an Exo-Mek from:

Crafting takes 10 seconds and gives 100 XP. The pistol weighs 2.5 and has 120 durability. As loot it is uncommon: 13 crate types can contain it, including hard Genesis Part 2 mission rewards such as 'Bulbdog Fetch', 'Circuit Chase' and 'Ferox Cull', and the Genesis Yellow crate.

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