
Tek Rifle
Shoots explosive plasma bolts, with an infrared zoomable scope. Equipping requires learning this Tekgram.
Details
- Category
- Weapon
- Games
- ASE + ASA
- Expansion
- Base
- Recipe
- 5 ingredients
- Loot crates
- 45 crates
- Item ID
- 424
Engram
How you unlock it
- Required level
- None
- Engram points
- 0
- How to unlock
- Default
Maps
Found on 7 maps
Video guides: search YouTube for Tek Rifle guides
How to craft Tek Rifle
Tek Rifle is crafted from 5 ingredients. The engram unlocks by default, costs 0 engram points, takes 15 seconds, gives 180 XP.
Ingredients
For one craft
Raw materials
If you craft every ingredient yourself
Crafted along the way: Metal Ingot ×450, Cementing Paste ×240, Polymer ×120.
How to get Tek Rifle
Tek Rifle is found in 45 loot crates.
Loot crates
45 crates
- Astraeos Orbital HardAstraeos · ASA
- Astraeos Orbital LegendaryAstraeos · ASA
- Defense UnitThe Island, Scorched Earth, Aberration, Extinction, Lost Colony, The Center, Astraeos, Ragnarok, and Valguero · ASA
- Desert TitanExtinction · ASA / ASE
- Dragon HoardScorched Earth, Extinction, Lost Colony, The Center, Astraeos, Ragnarok, and Valguero · ASA
- Extinction Orbital HardExtinction · ASA
- Extinction Orbital LegendaryExtinction · ASA
- Forest TitanExtinction · ASA / ASE
- Genesis BlueGenesis Part 2 · ASE
- Ice TitanExtinction · ASA / ASE
- King Titan EasyExtinction · ASA / ASE
- King Titan HardExtinction · ASA / ASE
Show all 45 crates
- King Titan MediumExtinction · ASA / ASE
- Mission 'Bulbdog Fetch' HardGenesis Part 2 · ASE
- Mission 'Circuit Chase' HardGenesis Part 2 · ASE
- Mission 'Downriver Run' HardGenesis Part 2 · ASE
- Mission 'Ferox Cull' HardGenesis Part 2 · ASE
- Mission 'Hunting by Moonlight' EasyGenesis Part 1 · ASE
- Mission 'Hunting by Moonlight' HardGenesis Part 1 · ASE
- Mission 'Hunting by Moonlight' MediumGenesis Part 1 · ASE
- Mission 'Maewing Poach' HardGenesis Part 2 · ASE
- Mission 'Paracer Roundup' HardGenesis Part 2 · ASE
- Mission 'Shadowmane Prowl' HardGenesis Part 2 · ASE
- Mission 'Slide and Glide' HardGenesis Part 2 · ASE
- Mission 'Slipstream Sweep' HardGenesis Part 2 · ASE
- Mission 'Starwing Strike' HardGenesis Part 2 · ASE
- Mission 'Team Downriver Run' HardGenesis Part 2 · ASE
- Mission 'Velonasaur Stalk' HardGenesis Part 2 · ASE
- Orbital Drop HardExtinction · ASE
- Orbital Drop LegendaryExtinction · ASE
- Outpost: Breeding Pits EasyLost Colony · ASA
- Outpost: Breeding Pits HardLost Colony · ASA
- Outpost: Breeding Pits MediumLost Colony · ASA
- Outpost: Gladiator's Keep EasyLost Colony · ASA
- Outpost: Gladiator's Keep HardLost Colony · ASA
- Outpost: Gladiator's Keep MediumLost Colony · ASA
- Outpost: Lost Resource Cache EasyLost Colony · ASA
- Outpost: Lost Resource Cache HardLost Colony · ASA
- Outpost: Lost Resource Cache MediumLost Colony · ASA
- Outpost: Marksman's Hold EasyLost Colony · ASA
- Outpost: Marksman's Hold HardLost Colony · ASA
- Outpost: Marksman's Hold MediumLost Colony · ASA
- Outpost: Outpost Defense EasyLost Colony · ASA
- Outpost: Outpost Defense HardLost Colony · ASA
- Outpost: Outpost Defense MediumLost Colony · ASA
Tek Rifle — Detailed Guide
A plasma rifle powered by Element
The Tek Rifle is one of the Tek weapons of ARK: Survival Evolved. Its item text reads: "Shoots explosive plasma bolts, with an infrared zoomable scope. Equipping requires learning this Tekgram."
Unlocking the Tekgram
The ARK Wiki lists the fights that award it: the Beta versions of the
Megapithecus,
Manticore, Ragnarok Arena,
Rockwell,
Crystal Wyvern Queen, Rockwell Prime and
Dinopithecus King, plus the
Ice Titan. Beating the higher difficulties gives the Tekgram as well.
Firing and overheating
Element is its ammunition, with 50 shots from each unit, and the rifle never needs reloading. Continuous fire makes it overheat, though: 41 shots in a row are enough, after which it has to cool down, and heat indicators in third-person and zoom view help you pace it. It fires much more slowly than the
Assault Rifle, but each shot does over three times the damage, close to what the
Fabricated Sniper Rifle deals. The wiki's example is a 296.6% rifle hitting a creature without armor for 711 per shot.
The shots deal area damage, so with friendly fire turned on they can hit allies. They take longer to arrive than those of other guns, have no bullet drop and explode at their maximum range. The built-in scope has night vision, which suits dark places and nights.
Structures and resource nodes
Almost every structure type takes damage from it, stone and metal included, but
Auto Turrets are immune. The wiki's figure for a metal wall is 345 shots and 6.9 Element. Aim carefully near resource nodes, since the shots destroy them easily. Like other Tek gear, the rifle cannot be used in most Boss Arenas.
Crafting and durability
It is crafted in a
Tek Replicator or an
Exo-Mek in 15 seconds, giving 180 XP:
- 450
Metal Ingot (or
Scrap Metal Ingot) - 120
Polymer (
Organic Polymer or
Corrupted Nodule also work) - 120
Crystal (or
Primal Crystal) - 55
Black Pearl - 20 Element (or
Red Element)
Its durability is 80. Every 20 shots cost 1 point, and a shot or splash that hits a harvestable resource node costs 2 more. A repair needs 120 Polymer, 450 Metal Ingot, 120 Crystal and 55 Black Pearl.
Weight and loot sources
The rifle weighs 10. 45 crate types can contain it, including Astraeos Orbital Hard, Astraeos Orbital Legendary,
Defense Unit,
Desert Titan and Dragon Hoard. The wiki adds that higher-quality versions come only from
Orbital Supply Drops and Titans on Extinction, or from challenges on Genesis.