ARK Supreme Mod Guide (ASE)
ARK Supreme is a tiered creature overhaul for ARK: Survival Evolved (Steam mod ID 2871566245). You climb a ladder of creature tiers, from Delta through Alpha, Apex and Prime to the Fire, Frost and Electric elementals. A summoned boss guards each step, and every tier brings its own blood, hide, crystals, kibble, metal and gear. Our database holds 305 creature entries and 733 items from the mod, plus 15 crafting stations. The author calls this ASE version unfinished and moved development to a reworked version for ARK: Survival Ascended, which has its own Ark Supreme Ascended guide. The wiki.gg page for the mod notes no updates since July 2023.
Before you start
- Load it first: the most common reason Supreme creatures fail to spawn is that the mod is not first in the load order. On a server, stop it, then put 2871566245 at the front of the mod list, for example
ActiveMods=2871566245,...in GameUserSettings.ini. Every other mod goes after it. - Old flyers add-on: the separate Ark Supreme Flyers Expansion (2930034086) is outdated. The flyers are in the main mod now, so leave it out.
- Hibernation and active events: if creatures still do not spawn after fixing the load order, turn off hibernation and any active event.
- Difficulty: the mod is balanced for
OverrideOfficialDifficulty=20in GameUserSettings.ini, which means wild creatures up to level 600. Other values change the experience.
The tiers
| Tier | Creatures in our database | Examples | Unlocked by |
|---|---|---|---|
| Delta | 28 on land, 5 in the water | Available from the start | |
| Alpha | 40 | Beating the Delta boss | |
| Apex | 50 | Beating the Alpha boss | |
| Prime | 40 | Beating the Apex boss | |
| Elemental | 12 Electric, 15 Fire, 17 Frost | Beating the | |
| Advanced elementals | Nuclear and Vampiric | Beating the Elemental boss, then evolving | |
| Fallen Godly | 3 | Beating the |
Alongside these come
Queen Bees for each tier, and Tribesmen with a chief for the Delta, Alpha and Prime tiers. There are also Skeletal creatures, such as the
Skeletal Apex Trike and the
Skeletal Element Rex.
Resource Rock Golems are a separate line of helper creatures.
Taming and knockout
Kibble for every tier
Each tier has a kibble that tames knocked-out creatures of that tier: Delta, Alpha, Apex, Prime, Fire, Frost and
Electric Kibble. You cook them in the
Supreme Cauldron. Every kibble above Delta needs eggs from the tier below it:
Delta Kibble: Fiber, Mejoberries, Amarberries,
Delta Honey and eggs.
Alpha Kibble: vegetables,
Alpha fruit,
Alpha Honey,
Alpha Blood and
Delta eggs.
Apex Kibble: vegetables,
Apex fruit,
Apex Honey,
Apex Blood,
Apex Bonemeal and
Alpha eggs.
Prime Kibble: vegetables,
Prime fruit,
Prime Honey,
Prime Blood,
Prime Bonemeal and
Apex eggs.- Fire, Frost and Electric Kibble: vegetables,
Element fruit, the matching honey and blood,
Elemental Bonemeal and
Prime eggs.
That means you need three side lines for each tier:
- Honey: a Bee Summon Elixir, made from the tier's crystals, spawns a tamed bee. Tier beehives make honey faster.
- Fruit: plant the Alpha, Apex, Prime and
Element seeds. Bonemeal boosts the crops. - Bonemeal: grind it from Apex, Prime and
Elemental bones. To harvest the sturdy bones of Skeletal creatures, you need the
Apex Chainsaw.
Plan your supply of each tier's eggs before you need the next kibble.
Knockout tools
| Tool | Torpor (item description) |
|---|---|
| About 30,000 on Delta creatures | |
| About 100,000 on Alpha creatures | |
| About 300,000 on Apex creatures | |
| About 600,000 on Prime creatures | |
| Fire, Frost and | About 800,000 on creatures of that element |
Each dart is crafted from the tier's
Narcotic (Narcoberries,
Spoiled Meat and that tier's blood), an infused metal ingot and a Simple Rifle Bullet.
Tripwire Narcotic Traps come in Delta, Alpha, Apex, Prime and Godly versions: place two near each other to make a cloud of torpor. Once the creature is down, a
Taming Potion empties its food bar. The
WakeUp Dart removes torpor, and the
Healing Dart nearly fully heals a creature in ten seconds.
Bosses and progression
You summon the tier bosses at the
Supreme Boss Altar (level 30, 200 Stone and 100 Wood). The altar destroys itself when you leave its render range, so build it where you will fight. Each summon item is crafted from blood, and from the Alpha boss on it also needs the skull of an earlier boss:
| Summon item | Boss | Recipe | Base health | Opens |
|---|---|---|---|---|
| King Jerboa [Delta] | 100 | 3,000,000 | Alpha tier | |
| Fire Tempest [Alpha Boss] | Delta Skull, 500 Alpha Blood | 50,000,000 | Apex tier | |
| Apex Armored rex [BOSS] | Alpha Skull, 1,000 Apex Blood | 170,000,000 | Prime tier | |
| Prime BOSS | Apex Boss Skull, 1,000 Prime Blood | 500,000,000 | Elemental tier | |
| Prime Boss Skull, 1,000 each of Fire, Frost and | 1,000,000,000 | Advanced elementals |
The Elemental boss switches between fire, frost and electric attacks and brings summoners and elemental minions. The mod's own tip is to bring an
Elemental Pump-Action Shotgun. Each summoner has a matching shotgun ammo (Alpha, Apex, Prime and Elemental) that does not work on normal creatures.
Evolving the advanced elementals
Four bosses roam the map and drop a soul. You use the soul on a tamed elemental to evolve it:
- Vampiric Reaper Queen [BOSS]: drops a
Reaper Soul. Use it on an Electric Baby Reaper to get a Vampiric Reaper. - Vampiric Thorny Dragon [BOSS]: drops a
Thorny Soul. Use it on a Fire Moschops to get a Vampiric Thorny Dragon. - Nuclear Magmasaur [BOSS]: drops a
Nuclear Magma Soul. Use it on a Fire Megalania to get a Nuclear Magmasaur. - Nuclear Ferox (BOSS): drops a
Nuclear Ferox Soul. Use it on a Frost Jerboa to get a Nuclear Ferox.
Each evolution item takes the soul, 500 each of Fire, Frost and Electric Blood, 300 each of Delta, Alpha, Apex and Prime Blood, 1,000 Elemental Bones and 10
Evolution Essence. Evolution Essence is 100 blood from each of the seven tiers.
Nightmares, Lords and Ladies, and Wukong
- Nightmares: the
Nightmare Allosaurus, Ant, Carcha, Cnidaria and Deathworm drop
Nightmare Souls and tokens. The tokens summon the Nightmare BOSS, and beating it opens the Fallen Godly tier.
Fallen Godly Orb: tames the Fallen Godlys. It costs 200 blood of each of the seven tiers, 5
Nightmare Blood and a Nightmare Soul.- Lords and Ladies: the
Lady Of The Beach,
Lady of The Desert,
Lord Of The Snow and
Lord Of The Swamp usually spawn in their own biome and have about a billion health each. Each has a token. With all four tokens you can craft a tamed Lord or Lady of your choice, or summon
Wukong - The Destroyer. - Wukong - The Destroyer: the mod calls him a placeholder end boss, with a ten-layer end game planned.
Items and stations
| Station | What it does |
|---|---|
| Level 5. Turns crystals into essence and crafts saddles, plus healing and torpor darts. | |
| Supreme Cauldron | Level 5. Kibbles and narcotics. |
| Level 25. Makes the infused metal ingots from ore and blood. | |
| Smelts ingots much faster. | |
| Healing items, and storage that keeps blood from spoiling. | |
| Supreme Feeder | Level 18. Feeds every creature in range, babies included, with no food needed. |
| Collects gacha crystals once switched on. | |
| Tier beehives | Delta to Prime and the three elements. Make honey faster. |
- Infused metals: Delta and Alpha ingots use
Copper Ore, Apex uses
Adamantium Ore, Prime and Nightmare use
Vibranium Ore, and Fire, Frost and Electric use
Zirconium Ore. Each also takes six of the tier's blood (three for Nightmare). Godly, Nuclear and Vampiric ingots combine their own ore with
Metal Ingots. - Tools:
Delta picks and hatchets gather twice as much as metal ones, Apex five times and Prime eight times. Glider suits go from three times (Delta) to nine times (Apex) the speed of a vanilla glider. - Armor:
Delta Hide,
Alpha Chitin, Apex and Prime Flak, Nuclear (the boots cut fall damage by 90%) and Vampiric sets. - Health potions: from Delta (5% health per second for 10 seconds) to Prime (20% per second for 35 seconds), each with a cooldown.
- Lucky charms: random finds. Tier charms make that tier less likely to attack you and fuse into the Supreme Charm! The Fire, Frost and Electric charms protect against elemental auras and fuse into the Supreme Elemental Charm! Others boost crafting, speed, healing, jumping or temperature.
- Base defense:
Plant Species X seeds (three stages) chase away tiered creatures, and the Supreme Delta and Apex Spike Walls hold them off. - Helpers: the
Resource Golem Summon gives a tamed Resource Rock Golem. An
Elite Golem Soul upgrades it, and the Nuclear and
Vampiric Golem Evolutions turn it into a golem that crafts recipe resources. The
Resource Gacha rides with a
Resource Gacha Saddle (level 3). - Quality of life: the
Supreme Bed has no cooldown, the
Supreme Raft comes in three sizes, and the
Dino Mindwipe Tonic resets a creature's points.
Tips
- Fix the load order before anything else. Most "missing creature" reports come from it.
- Every tier's kibble needs the previous tier's eggs, so secure a supply at each step before you move on.
- Save blood from every tier. Boss summons, evolutions, Evolution Essence and the Fallen Godly Orb all take large amounts.
- Build the Boss Altar close to where you fight, since it disappears when you leave render range.
- Craft the shotgun and ammo of the tier you are fighting before a boss with summoners.
- The ASE version is unfinished and no longer updated. Check in game when something here does not match.
Further reading: How to solve ARK Supreme dino spawn issues? Like a pro! on Steam.
Every creature, item and loot drop of the mod is listed on its mod page, with spawn commands.
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Guides written by players
Anyone with an account can publish here, and the categories below are the ones the list filters on. These are strategies and walkthroughs; the wiki holds the stats, recipes and spawn commands they refer to.
- Beginner
- First hours on a map: food, shelter, a first tame.
- PvP
- Raiding, defending and fighting other tribes.
- PvE
- Progression without other players in the way.
- Breeding
- Mutations, stat stacking and imprinting.
- Base Building
- Layouts, placement and defences.
- Boss Fights
- Arena preparation, tames and loadouts.
- Tips & Tricks
- Short, specific things that are easy to miss.