
Charge Battery
Stores Charge from Power Nodes, and can be placed in various Electrical Devices to power them.
Details
- Category
- Weapon
- Games
- ASE + ASA
- Expansion
- Aberration
- Recipe
- 4 ingredients
- Loot crates
- 90 crates
- Item ID
- 495
Engram
How you unlock it
- Required level
- 71
- Engram points
- 22
- How to unlock
- Manual
Maps
Found on 6 maps
Video guides: search YouTube for Charge Battery guides
How to craft Charge Battery
Charge Battery is crafted from 4 ingredients. The engram unlocks at level 71, costs 22 engram points, takes 5 seconds, gives 1 XP.
Ingredients
For one craft
Raw materials
If you craft every ingredient yourself
Crafted along the way: Cementing Paste ×30, Polymer ×15, Metal Ingot ×10.
How to get Charge Battery
Charge Battery is found in 90 loot crates.
Loot crates
90 crates
- Aberration RedAberration and Valguero · ASA / ASE
- Aberration Red BonusAberration and Valguero · ASA / ASE
- Aberration Surface RedAberration · ASA
- Aberration Surface Red BonusAberration · ASA
- Aberration Surface YellowAberration · ASA
- Aberration Surface Yellow BonusAberration · ASA
- Aberration YellowAberration and Valguero · ASA / ASE
- Aberration Yellow BonusAberration and Valguero · ASA / ASE
- Astral Rock DrakeThe Island, Scorched Earth, Aberration, Extinction, Lost Colony, The Center, Astraeos, Ragnarok, and Valguero · ASA
- Genesis BlueGenesis Part 2 · ASE
- Genesis CyanGenesis Part 2 · ASE
- Genesis GreenGenesis Part 2 · ASE
Show all 90 crates
- Genesis OrangeGenesis Part 2 · ASE
- Genesis PurpleGenesis Part 2 · ASE
- Genesis RedGenesis Part 2 · ASE
- Genesis WhiteGenesis Part 2 · ASE
- Genesis YellowGenesis Part 2 · ASE
- Mission 'Bulbdog Fetch' EasyGenesis Part 2 · ASE
- Mission 'Bulbdog Fetch' HardGenesis Part 2 · ASE
- Mission 'Bulbdog Fetch' MediumGenesis Part 2 · ASE
- Mission 'Choose Your Own Adventure' EasyGenesis Part 2 · ASE
- Mission 'Choose Your Own Adventure' HardGenesis Part 2 · ASE
- Mission 'Choose Your Own Adventure' MediumGenesis Part 2 · ASE
- Mission 'Circuit Chase' EasyGenesis Part 2 · ASE
- Mission 'Circuit Chase' HardGenesis Part 2 · ASE
- Mission 'Circuit Chase' MediumGenesis Part 2 · ASE
- Mission 'Code Red' EasyGenesis Part 2 · ASE
- Mission 'Code Red' HardGenesis Part 2 · ASE
- Mission 'Code Red' MediumGenesis Part 2 · ASE
- Mission 'Downriver Run' EasyGenesis Part 2 · ASE
- Mission 'Downriver Run' HardGenesis Part 2 · ASE
- Mission 'Downriver Run' MediumGenesis Part 2 · ASE
- Mission 'Ferox Cull' EasyGenesis Part 2 · ASE
- Mission 'Ferox Cull' HardGenesis Part 2 · ASE
- Mission 'Ferox Cull' MediumGenesis Part 2 · ASE
- Mission 'Life Support' EasyGenesis Part 2 · ASE
- Mission 'Life Support' HardGenesis Part 2 · ASE
- Mission 'Life Support' MediumGenesis Part 2 · ASE
- Mission 'Maewing Poach' EasyGenesis Part 2 · ASE
- Mission 'Maewing Poach' HardGenesis Part 2 · ASE
- Mission 'Maewing Poach' MediumGenesis Part 2 · ASE
- Mission 'One Tough Moeder' EasyGenesis Part 1 · ASE
- Mission 'One Tough Moeder' HardGenesis Part 1 · ASE
- Mission 'One Tough Moeder' MediumGenesis Part 1 · ASE
- Mission 'Paracer Roundup' EasyGenesis Part 2 · ASE
- Mission 'Paracer Roundup' HardGenesis Part 2 · ASE
- Mission 'Paracer Roundup' MediumGenesis Part 2 · ASE
- Mission 'Ruffle Some Feathers' EasyGenesis Part 1 · ASE
- Mission 'Shadowmane Prowl' EasyGenesis Part 2 · ASE
- Mission 'Shadowmane Prowl' HardGenesis Part 2 · ASE
- Mission 'Shadowmane Prowl' MediumGenesis Part 2 · ASE
- Mission 'Slide and Glide' EasyGenesis Part 2 · ASE
- Mission 'Slide and Glide' HardGenesis Part 2 · ASE
- Mission 'Slide and Glide' MediumGenesis Part 2 · ASE
- Mission 'Slipstream Sweep' EasyGenesis Part 2 · ASE
- Mission 'Slipstream Sweep' HardGenesis Part 2 · ASE
- Mission 'Slipstream Sweep' MediumGenesis Part 2 · ASE
- Mission 'Stage 1' EasyGenesis Part 1 · ASE
- Mission 'Stage 1' HardGenesis Part 1 · ASE
- Mission 'Stage 1' MediumGenesis Part 1 · ASE
- Mission 'Stage 2' EasyGenesis Part 1 · ASE
- Mission 'Stage 2' HardGenesis Part 1 · ASE
- Mission 'Stage 2' MediumGenesis Part 1 · ASE
- Mission 'Stage 3' EasyGenesis Part 1 · ASE
- Mission 'Stage 3' HardGenesis Part 1 · ASE
- Mission 'Stage 3' MediumGenesis Part 1 · ASE
- Mission 'Star Dolphin' EasyGenesis Part 2 · ASE
- Mission 'Star Dolphin' HardGenesis Part 2 · ASE
- Mission 'Star Dolphin' MediumGenesis Part 2 · ASE
- Mission 'Starwing Strike' EasyGenesis Part 2 · ASE
- Mission 'Starwing Strike' HardGenesis Part 2 · ASE
- Mission 'Starwing Strike' MediumGenesis Part 2 · ASE
- Mission 'Survive the ARK' EasyGenesis Part 2 · ASE
- Mission 'Survive the ARK' HardGenesis Part 2 · ASE
- Mission 'Survive the ARK' MediumGenesis Part 2 · ASE
- Mission 'Team Downriver Run' EasyGenesis Part 2 · ASE
- Mission 'Team Downriver Run' HardGenesis Part 2 · ASE
- Mission 'Team Downriver Run' MediumGenesis Part 2 · ASE
- Mission 'Terminus' EasyGenesis Part 2 · ASE
- Mission 'Terminus' HardGenesis Part 2 · ASE
- Mission 'Terminus' MediumGenesis Part 2 · ASE
- Mission 'The Final Test (Alpha)' HardGenesis Part 1 · ASE
- Mission 'The Final Test (Beta)' MediumGenesis Part 1 · ASE
- Mission 'The Final Test (Gamma)' EasyGenesis Part 1 · ASE
- Mission 'The Final Test' EasyGenesis Part 1 · ASE
- Mission 'The Final Test' HardGenesis Part 1 · ASE
- Mission 'The Final Test' MediumGenesis Part 1 · ASE
- Mission 'Velonasaur Stalk' EasyGenesis Part 2 · ASE
- Mission 'Velonasaur Stalk' HardGenesis Part 2 · ASE
- Mission 'Velonasaur Stalk' MediumGenesis Part 2 · ASE
Charge Battery — Detailed Guide
Stored charge for electrical devices
The Charge Battery is an item from Aberration in ARK: Survival Evolved that holds Charge Light and serves as a power source for electrical devices. Its text: "Stores Charge from Power Nodes, and can be placed in various Electrical Devices to power them." Apart from Aberration, the wiki lists it on Fjordur, Crystal Isles, Lost Island, Genesis: Part 2 and Valguero. A battery holds up to 500 units of Charge Light.
Crafting a battery
The engram unlocks at level 71 for 22 engram points. A
Smithy can make it, and the wiki also lists the
Exo-Mek,
Tek Replicator,
Thorny Dragon Saddle,
Castoroides Saddle and
Argentavis Saddle. The recipe:
- 20
Congealed Gas Ball - 15
Polymer,
Organic Polymer or
Corrupted Nodule - 10
Metal Ingot or
Scrap Metal Ingot - 4
Crystal or
Primal Crystal
A craft takes 5 seconds and gives 1 XP. The engram menu shows every ingredient as 1, which the wiki flags as a display error. The battery weighs 0.25, and 90 crate types can contain one, for example the Aberration Red and Aberration Surface Yellow crates.
Devices it runs
Place a charged battery in a device's inventory and switch the device on. The wiki's list includes the
Air Conditioner,
Egg Incubator,
Cryofridge,
Remote Keypad,
Dino Leash,
Lamppost,
Auto Turret and
Heavy Auto Turret, plus these with notes:
Refrigerator: one charge lasts 18 seconds, a full battery about 2.5 hours.
Omnidirectional Lamppost: one charge lasts 5 minutes, a full inventory of batteries about 3.5 days.
Chemistry Bench: it still needs
Gasoline to run.
Charge Lantern: the battery works as its ammunition.
Our records also count 2 recipes that take Charge Batteries: the Charge Lantern, with 2, and
Element, with 8.
Recharging
Batteries charge slowly inside a
Makeshift Megalab, a
City Terminal or a
Charge Node: about 2.5 charge per second in a node and 2 per second in a terminal, with up to 10 charging at once. The
Glowbug and the
Tek Stryder can fill them as well. From a Tek Stryder's radial menu you can harvest its charge into the batteries you carry, or you can place batteries in its inventory, where they charge one at a time at about 2 per second. Dragging one battery onto another moves the charge into the second. A transmitter can send batteries off world to a server that has no chargers.