Kraken's Better Dinos Mod Guide
Kraken's Better Dinos (often shortened to KBD) is a quality-of-life mod for ARK: Survival Evolved that reworks a large part of the base-game creature roster (Steam mod ID 1565015734). Some creatures only get a bug fix or a small tweak, others get new attacks, jobs and saddles, and a handful of new creatures fill the gaps the reworks leave behind. It keeps the feel of the normal game, is balanced around official server rates and is aimed mainly at PvE. It suits players who like vanilla ARK but want neglected creatures to be worth taming, and server owners who want fine control: almost every change can be switched off in the ini file.
Before you start
- Load order: KBD does not need to sit at the top of the list. The one thing to watch is other mods that replace the same creatures: when two mods remap the same creature, the mod higher in the list wins. A separate speed-flyer mod, if you use one instead of the built-in feature, must load above KBD.
- Wipe the wild creatures once: tamed creatures pick up their changes as soon as the mod is added, but creatures already in the wild do not. Run
cheat destroywilddinosafter installing so every new spawn carries the changes. - The ini header: all options go in GameUserSettings.ini under a
[BetterDinos]header. The header does not appear by itself: you have to type it in. Only add the options you want to change from their default. - Spotting a changed creature: ride it and look for the blue "BD" buff icon. No icon means the creature has no KBD changes, or they have not been applied yet.
How the mod changes a creature
KBD uses four methods, and the method decides what happens if you ever remove the mod. Every creature section in the author's guide says which one applies.
| Method | What it means | If the mod is removed |
|---|---|---|
| Buffed | The base-game creature stays, and a buff adds the changes | The buff disappears and the creature is plain vanilla again |
| Same name remap | A modded copy with the same file name replaces the vanilla one | The creature returns to vanilla |
| Unique named remap | A modded copy with its own name, used for fish and for creatures that cannot be tamed in vanilla | Lost, unless converted to vanilla first |
| New creature | Added by the mod, such as the Styracosaurus, Stygimoloch and the extra Tek creatures | Lost |
Same-name remaps that come out of a
Cryopod still vanilla show an orange "Vanilla" label. Open the radial menu, go to Options and pick "Convert to Better" to switch them over, with inventory, saddle and stats kept. You can convert back the same way. Conversion is blocked while a creature is pregnant or wears a platform saddle. Mod items are lost on removal too. Release creatures from Cryopods before you remove the mod: modded creatures left in pods show as corrupted, but they can be released again once the mod is back.
Features for every creature
- Shoulder pet inventory: double-tap your inventory key to open the inventory of the pet on your shoulder or the creature you are carrying.
- Safer passenger seats: passengers are protected from creature attacks the same way the driver is, but firearms still hurt them. Most passenger seats also allow the third-person and orbit cameras.
- Costume slot: every tamed creature gets one, mainly for the Orb of Staying Power, which holds a creature in place like a hitching post.
- Pet emote: found in the emote wheel. The nearest creature plays its cuddle animation, and a KBD creature also re-runs its buff setup, which helps when something looks wrong.
- Tek creatures: all of them get an extra 2% damage and resistance and drop Bio-Oil instead of normal droppings. Bio-Oil is a crafting ingredient for some KBD recipes.
- Aberration transfers: KBD versions of Aberration creatures can be uploaded and downloaded without extra ini lines.
Notable reworks
The guide covers more than a hundred creatures. These are some of the biggest changes at the time of the author's guide:
| Creature | What changes |
|---|---|
| 30% larger, 50% higher stats and damage, now a pack creature with a pack leader. Its saddle moves up to level 34 | |
| Pachycephalosaurus | Bigger and stronger, with a short charge. Good at gathering |
| Dilophosaurus | Comes in small and large forms. Large ones can be ridden and fire special spit that uses items such as |
| Climbs walls and fires a web bola that holds smaller creatures in place for 30 seconds | |
| Turns into a flying Pegasus that heals nearby allies and boosts their experience, powered by a Mana bar | |
| A separate, permanent tame that spawns next to the normal one. It works as an ocean healer, carries a passenger and crafts a luck potion that improves loot crates | |
| Many bug fixes, and a small Ferox can hide up to 500 Element for you | |
| Four new pheromones, including a 2x experience boost for your tribe's creatures | |
| Wields weapons and tools, throws barrels from turret mode and harvests your crop plots | |
| New ridden attacks, including a stunning tail whip, and a smaller three-seat saddle | |
| Much higher base stats, immune to knockback, and a heavy stomp that breaks stone and metal nodes | |
| Its bite adds torpor instead of Mega Rabies, and it no longer loses stamina when climbing | |
| Craft wooden (Mammoth) or stone (Doedicurus) structures in their inventory | |
| Collects dropped eggs into a nest, and its egg boost works without wandering | |
| Tamed females can be milked every two hours for |
The mod also adds two new creatures to fill the starter roles the Triceratops and Pachycephalosaurus left behind. The Styracosaurus uses the Triceratops taming values and deals triple damage to Corrupted creatures. The Stygimoloch uses the Pachycephalosaurus taming values.
Tek creatures in the wild
At the time of the author's guide, these Tek forms could replace a normal spawn:
| Creature | Chance to replace a normal spawn |
|---|---|
| Tek Ankylosaurus | 3% |
| Tek Mosasaurus | 2.5% |
| Tek Griffin | 2% |
| 2% | |
| 5% |
A Tek form may not appear when another mod also replaces the base creature.
Taming changes
- Triceratops: now prefers
Superior Kibble and has more torpor. Taming calculators will understate the food, time and tranquilizers you need.
Manta: becomes a knockout tame that prefers
Regular Kibble.- Liopleurodon (KBD version): a knockout tame that prefers Superior Kibble. Use the
Plesiosaur food amounts and times as a guide, but expect lower torpor.
Mantis:
Exceptional Kibble works as well as a
Deathworm Horn.- Araneo: can be tamed with
Simple Kibble.
Fish Basket tames: the
Eurypterid,
Cnidaria and
Meganeura can be caught and tamed with a Fish Basket. The
Coelacanth,
Piranha,
Sabertooth Salmon,
Trilobite,
Leech and
Lamprey need a second catch and release (Fish Basket, Cryopod or similar) before they are fully tamed and can gain experience.
Hesperornis: wild ones accept the KBD fish as taming food, and turn into a normal Hesperornis once tamed.
Achatina: you still tame it with Sweet Vegetable Cake, but once tamed it eats berries and vegetables.
Optional features
These are off by default and are switched on in the [BetterDinos] section.
- Speed flyers:
AllowFlyerSpeed=Trueadds "Convert to Speed Flyer" to a flyer's radial menu. Converted flyers gain 2% speed per level, and converting back refunds the points. Speed flyers are mod-only creatures, so convert them back before removing KBD. - Wild babies and eggs:
WildBabies=Truelets creatures spawn as babies.WildChanceOfBabysets the odds (default 0.05, which is 5%), and adults nearby defend their young unless you setPreventAngryAdults=True.WildEggs=Truelets egg layers leave nests with fertilized eggs, andWildChanceOfEggsets the odds (default 5, meaning 5%). - Baby-only taming:
UntameableAdults=Trueblocks taming of adults, andPassiveTameBabies=Truemakes wild babies passive tames. Creatures with special taming, such as the
Tusoteuthis or the
Bloodstalker, may become impossible to get, so use the blacklists: WildBabyBlacklist,WildEggsBlacklist,PassiveTameBabyBlacklistandUntameableAdultBlacklist, or the matching whitelists. Entries are creature name tags separated by commas. - Buffs on other mods' creatures:
BuffsIncludeSourceapplies KBD buffs to another mod's creatures, but only when they are child classes of the vanilla creature.
Server settings
Most creatures have an off switch that follows the pattern PreventBetterTrike=True, PreventBetterDilo=True and so on. For a remapped creature it turns existing ones back to vanilla. For a buffed one it stops the buff. Some useful extras:
PreventBetterTekDinos=Trueremoves the Tek buff but not the Tek spawns. To stop the spawns, use NPC replacement lines in Game.ini.PreventWildReins=Truestops Wyverns,
Rock Drakes and
X-Argentavis from dropping Valyrian Reins, and PreventToughHide=Truestops Tough Hide drops.PreventWaterAlphaCarrying=Truestops a Tusoteuthis from grabbing an Alpha Mosasaurus or
Alpha Megalodon.- To remove the
Ichthyornis completely, add NPCReplacements=(FromClassName="Ichthyornis_Character_BP_BDWild_C",ToClassName="")to Game.ini.
Spawning creatures as an admin
- Buffed creatures: use any normal spawn command. The buff is added automatically.
- Same-name remaps: a short
summonorgmsummongives you the vanilla version. Either convert it in the radial menu or use the fullcheat spawndinoblueprint path from the author's guide. Commands can be chained with|, so adding|cheat DoTameafter the spawn tames the creature straight away. - New creatures and unique named remaps: use their own class name, for example
BDStyrac_Character_BP_Cfor the Styracosaurus.
Tips
- Build the Better Dinos Workbench early. It has a
Smithy mode for saddles, Valyrian Reins and other gear, and a
Preserving Bin mode for the mod's food and consumables. You switch modes by pressing E on it. - Valyrian Reins improve flyers without bringing back the old flyer power. Tough Hide from creatures such as the Rex,
Ankylosaurus,
Megalodon and Sarcosuchus is used to craft them, and wild Wyverns and Rock Drakes can drop a set. - Running No Untameables as well? Both mods remap the
Ammonite, Cnidaria, Eurypterid and Meganeura, and the one higher in the load order spawns. Tamed Eurypterids, Cnidaria and Meganeura can be converted between the two versions. - Check the Workshop change notes when something here differs in game: the author's guide was still being expanded when it was written.
For the latest version, changelog and download, see the Kraken's Better Dinos page on the Steam Workshop.
Further reading: the mod author's own Kraken's Better Dinos - User Guide on Steam lists every changed creature with its spawn codes and ini options.
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Guides written by players
Anyone with an account can publish here, and the categories below are the ones the list filters on. These are strategies and walkthroughs; the wiki holds the stats, recipes and spawn commands they refer to.
- Beginner
- First hours on a map: food, shelter, a first tame.
- PvP
- Raiding, defending and fighting other tribes.
- PvE
- Progression without other players in the way.
- Breeding
- Mutations, stat stacking and imprinting.
- Base Building
- Layouts, placement and defences.
- Boss Fights
- Arena preparation, tames and loadouts.
- Tips & Tricks
- Short, specific things that are easy to miss.